Metal Gear Survive is a name that’s been floating around the gaming community for a couple of weeks now. While the outrage has cooled down a bit as gamers realize they can’t actually expect anything from Konami anymore, fans are still understandably upset that Konami focus tested the beloved series the route of co-op zombie…
Destiny 2 was Activision’s worst kept secret. Between a contract for Bungie to drop 4 major Destiny releases every other year (The Taken King legendary edition counting for whatever reason) to news confirming the game’s release in 2017, it probably wasn’t ever meant to be a secret in the first place. Which begs the question…
Overwatch is an incredibly fun game that sells on that alone.
Metal Gear Solid V is finally upon us. Kojima’s last hurrah comes in the form of the biggest, most ambitious game the beloved franchise has seen to date, and will ever see, as Kojima says farewell to the company and the franchise. I’m certainly having a blast with it, but it’s made me think about something I never though I’d have to think about, at least in a Metal Gear game.
Is this too much?
I’m starting up a bad advice column (not really) send in your submissions (don’t) and I may actually help you out (I won’t)
But my fucking PC keeps restarting every time I try to run it for more than ten minutes, so I’ll briefly talk about FFXIV instead and why I look forward to Skyforge to begin with.
Endings. Happy, sad, funny, bad, lets fucking talk about them.